GLUT - The OpenGL Utility Toolkit. GLUT (pronounced like the glut in gluttony) is the OpenGL Utility Toolkit, a window system independent toolkit for writing OpenGL programs. It implements a simple windowing application programming interface (API) for OpenGL. GLUT makes it considerably easier to learn about and explore OpenGL programming.
![Glut Glut](http://web.eecs.umich.edu/~sugih/courses/eecs487/glut-howto/vs13-fig4.png)
26 Jun 2011 This post walks you through setting up OpenGL, GLEW, and FreeGLUT support in Visual C in order to compile the samples properly. My original thought was to put this in an appendix after all of the chapters were completed, but there's need for it now, so here's the extremely verbose step-by-step explanation: I'm assuming that you have Visual Studio installed or at least Visual C Express, which you can get for free, and and install the Windows SDK as well if you get the Visual C Express version, which. Step 1: Get the Libraries 1.) Download the binary version of FreeGLUT, make sure the version you get it 2.6.0 or higher. 2.) Download the latest binary version of GLEW, make sure to download the one labeled Windows 32-bit. Step 2: Copy the Libraries Decompress the files you just downloaded and open up the folder for FreeGLUT: Open up another explorer window, and type%PROGRAMFILES% in the address bar, or%PROGRAMFILES(X86)% only if you're on a 64-bit system.
Find the sub folder Microsoft SDKs Windows (highest version): Copy the contents from FreeGLUT's lib folder into the Windows SDK's Lib folder. Copy the contents from FreeGLUT's include GL folder into the Windows SDK's Include gl folder. Now, in the Explorer window currently pointed to FreeGLUT's location, navigate to the location where you extracted GLEW: Copy the contents from GLEW's lib folder into the Windows SDK's Lib folder. Copy the contents from GLEW's include GL folder into the Windows SDK's Include gl folder.